Articles in the SKILLS Category
SKILLS »
Warrior:Elite Skills
1 Warrior / Druid
2 Warrior / Knight
3 Warrior / Mage
4 Warrior / Priest
5 Warrior / Rogue
6 Warrior / Scout
7 Warrior / Warden
>>back to Elite Skills page
1. Warrior / Druid
Skill Name:
Rose Vine
Level:
15
Consume:
30 mana
Cast Time:
Instant
Cooldown:
8 seconds
Range:
Self
Skill Effect:
When the sharp rose vines entwine your weapon, your standard attacks may cause your target to bleed, inflicting 40 points of blood damage every 2 seconds for 8 seconds. (This buff can only be triggered once every 8 seconds. Scales with weapon damage)
Upgradeable:
Yes
Skill Name:
Tremor
Level:
20
Consume:
40 mana
Cast Time:
Instant
Cooldown:
15 seconds
Range:
50
Skill Effect:
Use when target is Weakened to cause fierce …
SKILLS »
Warden: Elite Skills
1 Warden / Druid
2 Warden / Mage
3 Warden / Rogue
4 Warden / Scout
5 Warden / Warrior
>>back to Elite Skills page
1. Warden / Drui
Skill Name:
Remove Curse
Level:
15
Consume:
150 mana
Range:
180
Cast Time:
Instant
Cooldown:
10.0 seconds
Skill Effect:
Removes cursed state from one friendly target.
(this is a pet skill)
can only be used when you have the Nature Crystal pet summoned.
Upgradeable:
No
Skill Name:
Magic Control
Level:
20
Consume:
30 energy
Range:
180
Cast Time:
Instant
Cooldown:
None
Skill Effect:
Restricts target’s magic energy. Decreases target’s magic attack by 2.0% for 20.0 seconds.
(this is a pet skill)
can only be used when you have the Spirit of the Oak pet summoned
Upgradeable:
+0.16% per level
Skill Name:
Quick Reflexes
Level:
25
Consume:
N/A
Range:
N/A
Cast …
SKILLS »
Scout:Elite Skills
1 Scout / Druid
2 Scout / Knight
3 Scout / Mage
4 Scout / Priest
5 Scout / Rogue
6 Scout / Warden
7 Scout / Warrior
>>back to Elite Skills page
1. Scout / Druid
Skill Name:
Curse Breaker
Level:
15
Consume:
100 mana
Cast Time:
Instant
Cooldown:
10 seconds
Range:
150
Skill Effect:
Removes target’s cursed status. (Requires ranged weapon.)
Upgradeable:
No
Skill Name:
Snake Poison Arrow
Level:
20
Consume:
50 mana
Cast Time:
Instant
Cooldown:
6 seconds
Range:
?
Skill Effect:
This skill does 60% ranged weapon DPS and has a chance to poison the target for 8 damage of poison every 2 seconds for 6 sec or it may stun the target for 3 sec (only 1 effect at time).
Upgradeable:
+3.6% DPS and …
SKILLS »
Rogue:Elite Skills
1 Rogue / Druid
2 Rogue / Knight
3 Rogue / Mage
4 Rogue / Priest
5 Rogue / Scout
6 Rogue / Warden
7 Rogue / Warrior
>>back to Elite Skills page
1. Rogue / Druid
Skill Name:
Hysteric Vengeance
Level:
15
Consume:
50 mana
Cast Time:
Instant
Cooldown:
20 seconds
Range:
Self
Skill Effect:
If you are hit by physical attacks in the next 300.0 seconds, you have a change to increase your physical critical attack rate by 5 for 15 seconds. (This effect can only be used once every 20.0 seconds.)
Upgradeable:
3.5 critical per level
Skill Name:
Poisonous Antibodies
Level:
20
Consume:
N/A
Cast Time:
Passive
Cooldown:
N/A
Range:
N/A
Skill Effect:
Makes it so you cannot be affected by poison for 5 …
SKILLS »
Priest:Elite Skills
1 Priest / Knight
2 Priest / Mage
3 Priest / Rogue
4 Priest / Scout
5 Priest / Warrior
>>back to Elite Skills page
1. Priest / Knight
Skill Name:
Enhanced Grace of Life
Level:
15
Consume:
N/A
Cast Time:
Passive
Cooldown:
N/A
Range:
N/A
Skill Effect:
Your Grace of Life also increases the maximum MP.
Upgradeable:
No
Skill Name:
Life Link
Level:
20
Consume:
N/A
Cast Time:
Passive
Cooldown:
N/A
Range:
N/A
Skill Effect:
Your Urgent Heal now also heals you.
Upgradeable:
No
Skill Name:
Last Prayer
Level:
30
Consume:
30 mana
Cast Time:
Instant
Cooldown:
None
Range:
Self
Skill Effect:
Your next spell’s casting time is reduced to 1 second.
Upgradeable:
No
Skill Name:
Divine Incarnation
Level:
30
Consume:
30 mana
Cast Time:
Instant
Cooldown:
None
Range:
Self
Skill Effect:
By transforming into a Divine Incarnation the effectiveness of your heals is increased by 15% and the MP cost reduced by 30%, but …
SKILLS »
Mage:· Elite Skills
1 Mage / Druid
2 Mage / Knight
3 Mage / Priest
4 Mage / Rogue
5 Mage / Scout
6 Mage / Warden
7 Mage / Warrior
>>back to Elite Skills page
1.Mage / Druid
Skill Name:
Perception
Level:
15
Consume:
100 mana
Cast Time:
Instant
Cooldown:
?
Range:
Self
Skill Effect:
Temporarily increases your mana limit by 50 and magic attack by 30 for 600.0 seconds.
Upgradeable:
+10 mana and +6 attack per level
Skill Name:
Magic Target
Level:
20
Consume:
100 mana
Cast Time:
Instant
Cooldown:
?
Range:
Self
Skill Effect:
Temporarily increases your magic accuracy by 5.0 for 1800.0 seconds.
Upgradeable:
+0.3 accuracy per level
Skill Name:
Control Flame
Level:
25
Consume:
N/A
Cast Time:
Passive
Cooldown:
20 seconds
Range:
Self
Skill Effect:
When your Eruption effect is triggered, magic attack increases by 8%
Upgradeable:
+0.4 magic attack
Skill Name:
Green Guardian
Level:
30
Consume:
N/A
Cast …
SKILLS »
Knight:Elite Skills
1 Knight / Mage
2 Knight / Priest
3 Knight / Rogue
4 Knight / Scout
5 Knight / Warrior
>>back to Elite Skills page
1 Knight / Mage
Skill Name:
Holy Light Domain
Level:
15
Consume:
30 mana
Cast Time:
Instant
Cooldown:
None
Range:
Self
Skill Effect:
The power of the holy Light in you inflicts 20 (+6 per upgrade) points of Light damage every 2 seconds. Also adds a Holy Illumination effect which reduces target’s attack damage by 1.0% (+0.375% per upgrade). Lasts for 6 seconds.
Upgradeable:
+6 damage per 2 seconds and +.375% debuff per grade
Skill Name:
Lightning Shield
Level:
20
Consume:
N/A
Cast Time:
Passive
Cooldown:
N/A
Range:
N/A
Skill Effect:
Your Whirlwind Shield now slows the target for 5 …
SKILLS »
Druid:Elite Skills
1 Druid / Mage
2 Druid / Rogue
3 Druid / Scout
4 Druid / Warden
5 Druid / Warrior
>>back to Elite Skills page
1. Druid / Mage
Skill Name:
Earth Chain
Level:
15
Consume:
35 mana
Cast Time:
35 mana
Cooldown:
4 seconds
Range:
180
Skill Effect:
Inflicts 40 earth damage to 3 targets in a radius of 60. Each hit does 30% of the damage of the preceding hit. You will be rewarded 1 nature point.
Upgradeable:
+9.6 damage per level
Skill Name:
Spring of Blessings
Level:
20
Consume:
50 mana
Cast Time:
Instant
Cooldown:
5 seconds
Range:
120
Skill Effect:
Requires 2 points of Nature’s power. Causes party members within a range of 120 to recover 15HP every 2 seconds for …
Headline, SKILLS »
Runes of Magic spells for the Mage Class
All of the listed skills and spells are for either a Mage primary or a Mage secondary character in Runes of Magic.
The Runes of Magic Mage class has wind and fire damage spells designed to break down opponents. Their skills boost these spells along with stat buffs and items to keep the mage safe in battles (as their armor is merely cloth).
Mages are the magicians and sorceresses of the game, casting exquisite fire and electrical spells with major damage dealing affects. They are …
Headline, SKILLS »
Runes of Magic spells for the Priest Class
All of the listed skills and spells are for either a Priest primary or a Priest secondary character in Runes of Magic
The Runes of Magic Priest class is designed to be the healer of the group. Wearing cloth armor and with a small array of damage dealing attacks on their own they are still able to go through PvE (player versus environment) as well as be in parties for PvP play (player versus player).
The first pick of any party group heading to a …


