Runes of Magic Rogue Elite Skills:Rogue Primary Characters Specific Spells
Runes of Magic has the unique ability to have dual classes. In picking a secondary class, it will also affect the elite skills the character will have later. These are the elite skills that are available for the Rogue primary.
Rogue/Knight Elite Skills
Elites for the Rogue primary/Knight secondary class characters.
Armor Breaker – Level 15 – Receive 20% more damage from disarmament.
Poison Protection – Level 20 – This skill takes 30 mana and is instant. Activated it will keep the character safe from poison for 20 seconds, plus 1 per upgrade. It has a 120 second cooldown.
Lion’s Protection – Level 25 – This skill takes 30 mana and is instant. Physical attacks are upped 1% for 10 minutes, plus 0.18% per upgrade. It has no cooldown time.
Holy Light Protection – Level 30 – This skill takes 30 mana, plus 3 per upgrade, and is instant. It will reduce magic damage taken by 1%, plus 1% per upgrade, and it will keep a character free from slow or root effects for 10 seconds. It has a 120 second cooldown.
Courageous Guard – Level 35 – This skill takes 100 mana and is instant. It is good for parties up to five and a range of 100. It keeps them free from fear for 8 seconds. It has a three minute cooldown.
Rogue/Mage Elite Skills
Elites for to the Rogue primary/Mage secondary class characters.
Poisonous Trap – Level 15 – This skill takes 30 mana points and is instant. It will create a trap that poisons those trapped for 10 points of poison damage, plus 2 per upgrade, every 2 seconds in a 10 second period. It has a ten second cooldown.
Explosive Trap – Level 20 – This skill takes 20 mana points, plus 2 per upgrade, and is instant. It will create a trap that explodes those trapped for 60 points of explosion damage, plus 24 per upgrade.
Paralysing Trap – Level 25 – This skill takes 20 mana points and is instant. It will create a trap that will root those trapped for 10 seconds. It has a 20 second cooldown.
Magic Breaker – Level 30 – This skill takes 200 mana and is instant. It will take away a negative effect. There is a minute cooldown.
Poison Flame – Level 35 – This skill takes 25 energy and is instant. It will be poisonous flames on target that do 20 poison damage every 2 seconds, plus 7.2 damage per upgrade. It lowers casting speed of target by 5% for six seconds, plus 0.6% per upgrade. It has a 12 second cooldown.
Rogue/Priest Elite Skills
Elites for the Rogue primary/Priest secondary class characters.
Quickness Aura – Level 15 – This skill takes 30 mana, plus 3 per upgrade, and is instant. For your party, the rate of dodging increases 2% for 600 seconds, plus 0.2% per upgrade. It has no cooldown.
Wound Tear – Level 20 – Increases the wound attack’s critical hit chance by 30.
Shadow Walker – Level 25 – Lets a character use during battle the Sneak Attack. It lowers energy cost by 10 and raises cooldown time by 10 seconds.
Fearless – Level 30 – This skill costs 40 mana and makes one immune to fear effects for 20 seconds. It has a one minute cooldown.
Kick – Level 35 – This skill costs 20 energy and is instant. It gives a shin kick that does 80% damage per second for main hand weapons, plus 4.8% per upgrade. Speed of foe is 10% lower for five seconds, plus 0.8% per upgrade. It has a 15 second cooldown.
Rogue/Scout Elite Skills
Elites for the Rogue primary/Scout secondary class characters.
Deadly Shot – Level 15 –Shot has a higher chance for critical hits increasing it by 30.
Slit Throat – Level 20 – Throat attack will silence the foe for four seconds.
Energy Thief – Level 25 – This skill takes 20 concentration and is instant. It makes attacks give 20 points of energy for 15 seconds. It has a cooldown of 120 seconds.
Battle Master – Level 30 – This skill takes 30 concentration and is instant. It boosts the chance for a critical hit by 1, plus 0.2 per upgrade, and critical damage by 5%, plus 1% per upgrade, for 10 minutes. It has no cooldown time.
Substitute – Level 35 – This skill takes 30 concentration and is instant. It puts a substitute out in battles for 20 seconds, plus 1 per upgrade, to take one physical attack instead of the player. It has a one minute cooldown.
Rogue/Warrior Elite Skills
Elites for to the Rogue primary/Warrior secondary class characters.
Throwing Mastery – Level 15 – Throw is able to slow the foe for five seconds.
One Hand Axe Mastery – Level 20 – One hand axe damage boosts by 5%, plus 1% per upgrade.
Whirlwind Mastery – Level 25 – Whirlwind costs 20 rage cheaper and makes its cooldown 20 seconds shorter.
Death’s Touch – Level 30 – This takes 20 rage and is instant. It makes foe’s heals 2% less effective, plus 1% per upgrade, for two seconds, plus 0.2 seconds per upgrade.
Poisonous Infection – Level 35 – This skill takes 20 rage and is instant. While poisonous, slash or shadowstab’s bleed effect can poison the foe, giving 12 poison damage every 2 seconds, plus 4.1 per upgrade. It will also do 80% damage per second for main hand weapon, plus 6% per upgrade, to the foe. It has 15 seconds of cooldown.
Any of these combinations will maximize any players Rogue skills with elite characteristics.
Related posts:
- Runes of Magic Mage Elite Skills:Mage Primary Characters Specific Spells
- Runes of Magic Priest Elite Skills:Priest Primary Characters Specific Spells
- Runes of Magic Scout Elite:Skills Scout Primary Characters Specific Spells
- Runes of Magic Warrior Elite Skills:Warrior Primary Characters Specific Spells
- Runes of Magic Knight Elite Skills:Knight Primary Characters Specific Spells
- Class Specific Rogue Skills in RoM
- Rogue:Elite Skills
- General Rogue Skills in RoM
- Class Specific Knight Skills in RoM
- Class Specific Scout Skills in RoM











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