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Priest:Elite Skills

13 July 2010 199 views No Comment

Priest:Elite Skills

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1. Priest / Knight

Skill Name: Enhanced Grace of Life Level: 15
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Your Grace of Life also increases the maximum MP.
Upgradeable: No
Skill Name: Life Link Level: 20
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Your Urgent Heal now also heals you.
Upgradeable: No
Skill Name: Last Prayer Level: 30
Consume: 30 mana Cast Time: Instant
Cooldown: None Range: Self
Skill Effect: Your next spell’s casting time is reduced to 1 second.
Upgradeable: No
Skill Name: Divine Incarnation Level: 30
Consume: 30 mana Cast Time: Instant
Cooldown: None Range: Self
Skill Effect: By transforming into a Divine Incarnation the effectiveness of your heals is increased by 15% and the MP cost reduced by 30%, but magic attack also decreases by 50%.
Upgradeable: No
Skill Name: Calm Heart Level: 35
Consume: 70% of your max hp Cast Time: Instant
Cooldown: 180 seconds Range: 200
Skill Effect: Sacrifice your own life energy to restore a party member’s HP by 30%…99%. Max lvl at lvl 50.
Upgradeable: +1.38% heal per upgrade
Skill Name: Holy Power Level: 45
Consume: 40 mana Cast Time: Instant
Cooldown: 60 seconds Range: Self
Skill Effect: Temporarily increases your wisdom by 1% + 60 for 20.0 seconds. Effect disappears once 3 healing spells have been cast. Max lvl 50, at +10% + 600 wisdom
Upgradeable: +9 wisdom per upgrade
Skill Name: Light Fairy Level: 50
Consume: 250 mana Cast Time: 6 seconds
Cooldown: ? Range: Self
Skill Effect: Summon a light fairy to assist you.
Upgradeable: No
Skill Name: Devotion Halo Level: 50
Consume: N/A Cast Time: Instant
Cooldown: N/A Range: 200
Skill Effect: The light fairy you summon gets this skill. Raises the Wisdom of Party members within a radius of 200 by 5.0% and reduces the mana cost of the other party members’ skills by 4.9%.
Upgradeable: No

 

2. Priest / Mage

Skill Name: Freeze Level: 15
Consume: 35 mana(+3.25 perupgrade) Cast Time: 1 seconds
Cooldown: None Range: 225
Skill Effect: Frost Roots your target for 10.0 (+0.4 per upgrade) seconds. (Effect is removed when target receives damage). Also completely heals target.
Upgradeable: +0.4 seconds and +3.25 mana per upgrade
Skill Name: Remove Curse Level: 20
Consume: 150 Cast Time: Instant
Cooldown: 10.0 seconds Range: 150
Skill Effect: Removes curse from target.
Upgradeable: No
Skill Name: Angel’s Blessing Level: 25
Consume: 100 mana(+10.0 perupgrade) Cast Time: Instant
Cooldown: None Range: Party
Skill Effect: The Angel’s Blessing grants your party restoration of additional 10.0 (+0.8 per upgrade) mana every 5 seconds. Lasts 600.0 seconds.Is affected by healing bonus.
Upgradeable: +0.8 mana every 5 seconds, +10.0 mana cost per upgrade
Skill Name: Angel’s Carol Level: 30
Consume: None Cast Time: Instant
Cooldown: 180.0 seconds Range: Party
Skill Effect: Angels appear among the group and all party members regenerate 30.0 (+4.5 per upgrade) mana every 2 seconds. Lasts 10 seconds.
Upgradeable: +4.5 mana per upgrade
Skill Name: Lightning Rod Level: 35
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: If Bone Chill is on the target, striking it with Lightning will also cause an Electric Shock, which raises suffered Water and Wind damage for 20 seconds.Does not affect pre-existing effects. (For example, Bone Chill.)
Upgradeable: No
Skill Name: Enlightenment Level: 40
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: When you use Heal, there is a chance to temporarily increase your Wisdom.
Upgradeable: No
Skill Name: Icewind Blade Level: 45
Consume: 20 mana Cast Time: Instant
Cooldown: 3 seconds Range: 180
Skill Effect: Water and wind energies combine to form a sharpened blade that inflicts 30 Wind damage and 30 Water damage to the target.
Upgradeable: +9 wind and water damage per level
Skill Name: Wind Fairy Level: 50
Consume: 250 mana Cast Time: 6 seconds
Cooldown: ? Range: Self
Skill Effect: Summon a wind fairy to assist your.
Upgradeable: No
Skill Name: Windrider Halo Level: 50
Consume: N/A Cast Time: Instant
Cooldown: N/A Range: 200
Skill Effect: The wind fairy you summon gets this skill. Raises the Magical Accuracy of party members within a radius of 200 by 6.0% and the master’s Heal increases by 5.0%.
Upgradeable: No

 

3. Priest / Rogue

Skill Name: Snake Curse Level: 15
Consume: 30 energy Cast Time: 1 second
Cooldown: None Range: 180
Skill Effect: Your curse inflicts 16.0 (+4.2 per upgrade) points of Dark damage every 2 seconds for 12.0 seconds on your target.
Upgradeable: +4.2 damage per upgrade
Skill Name: Infectious Wound Level: 20
Consume: 30 energy Cast Time: Instant
Cooldown: 12.0 seconds Range: 200
Skill Effect: Infects target’s wounds, causing 30.0 (+7.5 per upgrade) points of Dark damage and lowers the effectiveness of heals received by the target for 2.0% (+1.0% per upgrade). Lasts 12 seconds.
Upgradeable: +7.5 damage and -1.0% heal effectiveness per upgrade
Skill Name: Quick Spellcasting Level: 25
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Uses your Nimble Hands for greatly increased spell casting speed.
Upgradeable: No
Skill Name: Purge Level: 30
Consume: 200 mana Cast Time: Instant
Cooldown: 20.0 seconds Range: 200
Skill Effect: Removes all beneficial effects on target.
Upgradeable: No
Skill Name: Lure of the Snake Woman Level: 35
Consume: 40 energy Cast Time: 1.0 second
Cooldown: 45 seconds Range: 150
Skill Effect: Lures the opponent into a poisoned dreamland. Inflicts 10.0 (+3.0 per upgrade) every 2 seconds for 10.0 seconds.Also stuns target for 5.0 seconds. (Effectiveness is decreased in PvP)
Upgradeable: +3.0 damage per upgrade
Skill Name: Shadow Fury Level: 40
Consume: 100 mana Cast Time: Instant
Cooldown: None Range: 200
Skill Effect: Increases the whole team’s magic crit rate by 10 for 600 seconds.
Upgradeable: +2.4 crit chance per upgrade
Skill Name: Snake Spirit Level: 45
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Replenishes your mana when the effect of your Snake Curse wears off. (This effect can only be used on one target at one time.)
Upgradeable: No
Skill Name: Dark Fairy Level: 50
Consume: 250 mana Cast Time: 6 seconds
Cooldown: ? Range: Self
Skill Effect: Summon a dark fairy to assist you.
Upgradeable: No
Skill Name: Wraith Halo Level: 50
Consume: N/A Cast Time: Instant
Cooldown: N/A Range: 200
Skill Effect: The dark fairy you summon gets this skill. Raises the Magical Attack Power of party members within a radius of 200 by 10.0% and increases the master’s Dark Damage by 9.5%.
Upgradeable: No

 

4.Priest / Scout

Skill Name: Embrace of the Water Spirit Level: 15
Consume: 100 + 10 / level Cast Time: Instant
Cooldown: None Range: Party
Skill Effect: Your prayer for the blessing of the water spirit raises your and your party’s Magical Attack Powerby 1% (+0.09% per upgrade) + 20.0 (+8 per upgrade) points for 900 seconds.
Upgradeable:  
Skill Name: Throat Stab Level: 20
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Increases the range of Throat Attack. (Increases range by 100 to 150.)
Upgradeable:  
Skill Name: Enhanced Wave Armor Level: 25
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Increases the range of Throat Attack. (Increases range by 100 to 150.)
Upgradeable:  
Skill Name: Wave Armor Level: 25
Consume: 60 + 6 / level Cast Time: Instant
Cooldown: 20 seconds Range: 180
Skill Effect: Holy spring water encloses the target to shield him from up to 50.0 (+22.5 per upgrade) points of damage
and also increases defense by 1% (+0.25% per upgrade). Effect lasts for 60.0 seconds.
Upgradeable:  
Skill Name: Tide Control Level: 30
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: Rising Tide now additionally causes ranged weapon damage.
Upgradeable:  
Skill Name: Rising Tide Level: 30
Consume: 20 + 2 / level Cast Time: 2 seconds
Cooldown: None Range: 217
Skill Effect: The torrent you summon is mixed with arrows and bolts. Inflicts 40.0 (+11.2 per upgrade) Water damageand 40% (+2.4% per upgrade) ranged weapon DPS.
Upgradeable:  
Skill Name: Curing Shot Level: 35
Consume: 120 + 12 / level Cast Time: 2 seconds
Cooldown: 6 seconds Range: 200
Skill Effect: Shoots an arrow filled with the power of light on 5 friendly targets within reach, healing them for 20 (+3 per upgrade) HPand additionally restores 10 (+1.5 per upgrade) HP every 2 seconds for 20 seconds.
Upgradeable:  
Skill Name: Ice Blade Level: 40
Consume: 30 + 3 / level Cast Time: Instant
Cooldown: None Range: 200
Skill Effect: Turns magic into a knife blade to attack the target, causing 25 (+7.5 per upgrade) points of water damage.
Upgradeable:  
Skill Name: Saint’s Blessing Level: 45
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: N/A
Skill Effect: When you cast a Heal on a friendly target with HP lower than 30%, the healing effect will be additionally enhanced by 30 (+5.4 per upgrade).
Upgradeable:  
Skill Name: Water Fairy Level: 50
Consume: 250 mana Cast Time: 6 seconds
Cooldown: None Range: Self
Skill Effect: Summons a water fairy to assist you.
Upgradeable:  
Skill Name: Frost Halo Level: 50
Consume: N/A Cast Time: Instant
Cooldown: N/A Range: 200
Skill Effect: The water fairy you summon gets this skill. Lowers the Recieved Magical Damage of party members within a radius of 200 by 10.0%. Also while Frost Halo is in effect, the Critical magical Hit Chance of Rising Tide Increases by 10%.
Upgradeable:  

 

5. Priest / Warrior

Skill Name: Battle Monk Stance Level: 15
Consume: 20 mana Cast Time: Instant
Cooldown: None Range: Self
Skill Effect: When activated, physical attack is raised by 2% + 30.0 (+.2% and 6.0 per upgrade), defense is raised by 9.0% (+0.6% per upgrade)(changed, for the better, but not sure yet of exact number), but healing effectiveness is reduced by 3.0% (+0.5% per upgrade)(exact amount unknown). This stance lasts 900 seconds.
Upgradeable: +.2% + 6 physical attack, +0.6% defense, -0.5% healing effectiveness per upgrade
Skill Name: Explostion of Fighting Spirit Level: 20
Consume: 15 mana Cast Time: Instant
Cooldown: None Range: 50
Skill Effect: Mana is converted into fighting spirit to charge the target and inflict 80.0% (+4.0% per upgrade) main hand weapon DPS. (Requires the Battle Monk Stance)
Upgradeable: +4.0% damage per upgrade
Skill Name: Fighting Spirit Combination Level: 25
Consume: 30 mana Cast Time: Instant
Cooldown: 6 seconds Range: 50
Skill Effect: Releases two successive bursts of fighting spirit that cause 90.0% (+4.5% per upgrade) main hand weapon DPS. (Requires the Battle Monk Stance)
Upgradeable: +1.8% damage and +3 mana cost per grade
Skill Name: Ascending Level: 30
Consume: 30 rage Cast Time: Instant
Cooldown: None Range: 50
Skill Effect: By transforming rage into the dragon form, you inflict 180.0% (+7.2% per upgrade) main hand weapon DPS. (Requires the Battle Monk Stance)
Upgradeable: +7.2% damage per upgrade
Skill Name: Power Build-Up Level: 35
Consume: 40 mana Cast Time: 1.0 second
Cooldown: None Range: Self
Skill Effect: Upgrades 1-handed weapon damage by ???%(unknown),36% at lvl 55; and staff damage by 1% at lvl 1, 12% at lvl 55 (Requires the Battle Monk Stance.)
Upgradeable: Yes
Skill Name: Vindictive Strike Level: 40
Consume: 10 rage Cast Time: Instant
Cooldown: 30 seconds Range: 70
Skill Effect: Inflicts 300 DPS on the target, inflicting, and Stuns it for 5 seconds.
Upgradeable: 18 DPS per level
Skill Name: Condensed Rage Level: 45
Consume: 45 rage Cast Time: Instant
Cooldown: 25 seconds Range: Self
Skill Effect: Instantly gain 45 rage and lets you enter Condensed Rage state for 10 seconds. When attacked in this state you recover 50 HP.
Upgradeable: +4.5 HP per level
Skill Name: Fire Fairy Level: 50
Consume: 250 mana Cast Time: 6 seconds
Cooldown: ? Range: Self
Skill Effect: Summon a fire fairy to assist you.
Upgradeable: No
Skill Name: Accuracy Halo Level: 50
Consume: N/A Cast Time: Passive
Cooldown: N/A Range: 200
Skill Effect: The fire fairy you summon gets this skill. Increases the physical attack accuracy of party members within a radius of 200 by 6.0%. While this effect lasts, the critical hit chance of the master’s Ascending Dragon Strike increases and using Explosion of Fighting Spirit has a chance of inflicting even greater damage.
Upgradeable: No

Related posts:

  1. Runes of Magic Priest Elite Skills:Priest Primary Characters Specific Spells
  2. Knight:Elite Skills
  3. Class Specific Priest Skills in RoM
  4. Mage:Elite Skills
  5. Rogue:Elite Skills
  6. Druid:Elite Skills
  7. Warrior:Elite Skills
  8. Scout:Elite Skills
  9. Warden:Elite Skills
  10. Runes of Magic Mage Elite Skills:Mage Primary Characters Specific Spells

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